kleines_k
The media installation kleines_k aims to overcome this bad habit and sets a room in the focus of interest. This is done by redrawing the main architectural shapes describing a certain space and reconstructing it virtually. The resulting grid structure based on lines and shapes is mapped back on the real architecture by a video projection covering the whole room.
However, spaces define themselves not only alone by architectural characteristics, but they are also constantly in reciprocal effect with their users. This interaction brings rooms to life and transfers human vibrations to the architecture.
Demonstrating that rooms can be fragile structures an oscillating sound collage functions as basic noise, deforming the virtual interpretation of the room. The sounds and noises generated by users working as an interactive component are mixed in real time to this sound source to ensure a dynamic sound cloud transfering non-repetitive permutations of distortions to the virtual reconstruction of the space.
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