Shroud
'Shroud' is a 4 minute, multimedia installation that is projected in a loop onto the surface of a modelled resin form. The animated sculpture takes its starting point from a found piece of matter-debris. I'm interested in discovering a vision of the earth that is created as an archaeological find, when there is only a faint trace of our existence left, that is reanimated as a piece of physical history. The audio track was captured and enhanced from the environment that the matter-debris was unearthed from, and synced to the physical dynamics of the animation. 'Shroud' uses a process of digital-casting, using the resin form as a skin, the animation slowly transmogrifies building to a peak in the middle of the animation and then echoing back to its original self by the end.
'Shroud' seeks to investigate the realm that lies between material-history and digital-matter, through the combined use of 3D digital-casting techniques and sculptural materiality. Picturing the future of the world as a fragment that is extinct from human history, 'Shroud' explores an afterglow of physicality, extrapolated from the world and regurgitated as an artefact frozen in time.
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